6/29/17
Today I finished my Unity project. In addition to what I built yesterday, I added some obstacles to make the game harder. I programmed the 'Bad Guys' to run in the direction of my my character. If one of my Bad Guys touch my character, the character will disappear and a "you lose" message will be displayed. If the character collects all the coins without getting hit, the bad guys will disappear and "You Win!" will appear on the screen. The game works pretty well, but my Bad Guys make huge loops around my character, which makes it easy for the character to win. I programmed my game in C. I don't usually program in C, so I enjoyed the challenge. Computational thinking is universal for all programming languages, so I could still follow the logic of the program. I used some conditional statements to make the Bad Guys move towards my character, a loop to make the game run until it was supposed to be over, and I created the variable "Count" to ke...